![]() Insertcoins, with the utmost respect, I have to say I disagree whole heartedly with your view on this. #Arma 3 breaking point launcher issue modsex: Īlso using web server to deliver list of mods but these are all hosted locally on his site (JSON). Return networkInterface.GetPhysicalAddress() Īppears he is using a web server to host all of the server listings for the interface. If (networkInterface.NetworkInterfaceType = NetworkInterfaceType.Ethernet & networkInterface.OperationalStatus = OperationalStatus.Up) NetworkInterface networkInterface = allNetworkInterfaces NetworkInterface allNetworkInterfaces = NetworkInterface.GetAllNetworkInterfaces() įor (int i = 0 i < (int)allNetworkInterfaces.Length i++) Only thing questionable is this method: GetMacAddress, however it is not being used in the code to my knowledge: public static PhysicalAddress GetMacAddress() I just get bad feelings about these one-off launchers, got a bad taste in my mouth since the breaking point launcher.Įdit: decompiled it and it doesn't look too bad. If you have any other problems or questions then please post below and they will be passed on to the developer. ![]() Launcher will pick up DZC versions of certain mods (DayZ Epoch) and will use it, instead of having to download again. New - Checks for more than one instance of Arma, offers to close it.įixed - Launch(Quick) no longer loads the IP:PORT from the advanced page so it loads only the mods selected to and opens the gameįixed - Server name/mod updated on refresh so you do not need to wait 5 minutes for it to update. E.G dzl://1.2.3.4:27016 when ran will load DZL and start you joining ingame New - Link your server on your website using dzl://IP:QueryPort to have people join your server from your website. ![]()
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